Hat N’ slash

My contributions

  • Launcher
  • Pickups and Drops
  • Health well
  • Master AI
  • Runtime creation of enemies
  • Level change trigger
  • Player respawning
  • Unity leveldesign development support support
  • Lua script system
  • Wwise

Project details

Development time: 10 weeks 50%

Made in: our own Engine(DX11), C++

Team size: 12

Programmers: 7
Artists: 3
Level Designers: 2

 


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